The Last of Us was a very good-looking game way back when it released on the PS3 in 2013. What a lot of people don’t realise is the game was rendered at 8-bit graphics when compared to standards today and ran at a measly 720P and 30 frames per second.
A little more than a year later we received what was effectively the Game of the Year Edition for the PS4 in the form of The Last of Us Remastered. The game is now capable of running at 1080p and 60 fps, or if you were a purest, could lock the game at 30 fps to give it the more cinematic feel.
Now it seems they’re going even further with the critically acclaimed hit, as it will now support native 4K resolution on the PS4 Pro, which was only announced last week, although it will once again be locked at 30 fps. You will also see improvements to the frame rate stability when playing the game at 60 fps, although that won’t be at a native 4K resolution.
It would seem the game has come a long way, and not much more can be done for it except maybe an announcement of the sequel?