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Posted November 17, 2016 by Dawid Venter in News
 
 

Respawn CEO says “whatever the f*** that means” they’re committed to Titanfall 2

Titanfall-2

Titanfall 2 found itself between a rock (Battlefield 1) and a hard space (Call of Duty) when it launched right in the middle of the two titles. Sales have unfortunately not been all that great, even though it’s being hailed as one of the best games of 2016 by critics and players alike. CEO of Respawn, Vince Zampella, had quite a bit to say on the issue though.

Call of Duty 4: Modern Warfare Remastered, that launched (and came bundled) alongside Infinite Warfare, came from Zampella and his studio and he thought it to be a bit odd:

It definitely feels a little odd.

Call of Duty: Infinite Warfare is from my old studio, that I built. And they’re repackaging my old game that I built, on a brand that I built. So it’s kind of like you’re throwing it all against me. OK, I can live with it.

He’s then asked about the timing of the launch:

If the question was, ‘Would I rather have this window to myself?’ Well, of course,” he says. “I’m not foolish. I’m not foolish that way, anyway. In other ways, probably.

Asked whether he’s worried about the support from EA for their game, while going up against Battlefield 1 at a very similar time, he had this to say:

It’s always a concern. That’s what I’ll say. Especially when you have two games on top of each other.

It’s then when the question of support comes up, and whether they’ll commit to it:

We don’t know yet. The game is, critically, a huge success. We’re really happy with all the reviews and the positive sentiment. Sales, it’s too early to tell. We’d definitely like to tell more of the story and the universe. I think it’s pretty safe to assume that we’ll explore more of it. EA might have announced more. Devin?

Devin Bennet, a publicist for EA, replies:

What we’ve said is we’re committed to the franchise.

Whereby Zampella follows up with:

So, whatever the f*** that means

Zampella sounds a little frustrated, as they’ve got an amazing game that launched at the worst possible time. Perhaps a delay would have been a good idea? If if it was just by a few weeks. At least fans of the game will know that they’re supporting the game no matter what.





Dawid Venter

 
Married to a gamer wife who kicks my ass at most shooters. If it's got analogue thingies, with buttons that's connected to a big box I'll play it no matter the format.