Respawn CEO says “whatever the f*** that means” they’re committed to Titanfall 2
Titanfall 2 found itself between a rock (Battlefield 1) and a hard space (Call of Duty) when it launched right in the middle of the two titles. Sales have unfortunately not been all that great, even though it’s being hailed as one of the best games of 2016 by critics and players alike. CEO of Respawn, Vince Zampella, had quite a bit to say on the issue though.
Call of Duty 4: Modern Warfare Remastered, that launched (and came bundled) alongside Infinite Warfare, came from Zampella and his studio and he thought it to be a bit odd:
Call of Duty: Infinite Warfare is from my old studio, that I built. And they’re repackaging my old game that I built, on a brand that I built. So it’s kind of like you’re throwing it all against me. OK, I can live with it.
He’s then asked about the timing of the launch:
Asked whether he’s worried about the support from EA for their game, while going up against Battlefield 1 at a very similar time, he had this to say:
It’s then when the question of support comes up, and whether they’ll commit to it:
Devin Bennet, a publicist for EA, replies:
Whereby Zampella follows up with:
Zampella sounds a little frustrated, as they’ve got an amazing game that launched at the worst possible time. Perhaps a delay would have been a good idea? If if it was just by a few weeks. At least fans of the game will know that they’re supporting the game no matter what.