Kojima states the Switch is an “Extension of Transfarring” (because that is still a thing)
The Switch is an oddity of the modern video game world. The lines between Console and Handheld have always stood strong, but Nintendo’s new hybrid is looking to shake up traditional dynamics. Leave it to Kojima however, to use the opportunity to bring back the concept of “Transfarring”.
Now if I was a betting man, I would put money down that most readers will have never heard of the titular phrase of Transfarring. Quite frankly, it should come as no surprise the notion died alongside Konami five years ago. IGN was able to score an interview with Kojima who was speaking at RTX Sydney. This was where he decided now was the time to bring back “Transfarring”. In the interview Kojima stated:
“I believe [Switch] is an extension of that idea. The fact you can play something at home and take it outside, this is the gamer’s dream. The Switch is an evolution of that.”
“Transfarring” was a whole new concept drummed by Kojima, known best as director and creator for the Metal Gear franchise. It was made in relation for the then upcoming Metal Gear Solid HD Collection during their 2011 pre-taped press conference. The reason it was pre-taped is due to the disaster of a masterpiece of the 2010 Konami Press Conference. This fact has no bearing on the story, but I will take any excuse to bring up the 2010 Konami Press Conference.
One of the big selling points for the HD Collection, was that trades were able to be made between the Vita and Playstation 3 versions of the game. These days, it’s known as Cross-Save and any dime a buck Rougelike on the PSN has the feature. At the time, it is worth noting how interesting the idea was. The PlayStation Vita was months away from releasing and the hopes of many were squarely focused on the “Next Generation Portable”.
As we all know, Cross Saving is a thing. A feature put in games from Indies to big AAA releases. Transfarring was always a cool concept but the term itself was as pretentious as it came. Even now, Kojima still cannot keep the definition straight. After nearly six years since that dumb name was delivered (feel old yet?), it is insane that Kojima can still bring it up. It is an obsolete concept that has only ever been used seriously for one game. For how big they were pushing it, only one game had the feature. Then again, this was Konami and lord knows they cannot capitalise on anything.
The Switch is less than a month away and a local price is known, ready to allow all users to understand the true realisation of transfarring apparently. Kojima is still working on Death Stranding which has been associated with questions about what the damn thing is. From Norman Reedus, to Del Toro and the baby, what does it all mean? Yet we should all be asking ourselves, how will Transfarring be used? That is truly the most important aspect.
- Related Posts:
- Death Stranding
- Hideo Kojima
- Metal Gear
- Nintendo Switch