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Posted February 17, 2017 by Ashwar Jacobs in News
 
 

Get your merry crew back together, Payday 3 is on the hit list

Get your gear together, restock your arsenal and decorate those clown masks, Overkill Studios has started developing Payday 3.

Starbreeze announced in their year-end report that the process they have employed will take as long as possible to ensure a high-quality product is produced.

It is with great satisfaction that we also can announce that Payday 3 production is officially initiated and at a full design stage,

Starbreeze CEO Bo Andersson Klint

There’s subsequently no release date for the game which is another indicator that the studio will take the time to produce a close-to-perfect title. Klint elaborated a bit more on the reasoning behind it:

I’d like to especially clarify, that this project will enjoy as much time as we deem needed. It will be done when it’s done. This is our single most important brand today and the cornerstone of our business and we will treat it accordingly. Updates in the near future might be [scarce] and far between. You simply don’t rush Payday 3.

Might be a bit upsetting for fans of the franchise as it’s been a long while since Payday 2 hit the shelves. A whole three and a half years ago, in August 2013 in fact. It has received a steady stream of DLC, though. The latest being a John Wick: Chapter 2 tie in, that was made available last week. So there’s that and a myriad of free and paid DLC stacked on it. This should be enough to keep you busy until the release date announcement. Hopefully.

We hope to hear more about the development of Payday 3 in the near future, or even E3 2017, as we’re keen to see how well a disciplined and refinement orientated approach could turn out and pray it permeates into the entire industry if successful.





Ashwar Jacobs

 
I Game, I Design, I wish I could Game Design