Mass Effect: Andromeda has been out for a little more than a week now, and the response to the game has been mixed. While a lot of people have been enjoying it, there’s no denying the many faults and issues that the game has, and many fans of the series have been expressing their dissatisfaction with it.
The game is a bit of a mess, with bugs all over the show, bad character AI, texture pop-ins and sometimes just plain, nasty crashes. Then there’s the infamous character animations, which got everyone so worked up, even before the game released officially.
Fortunately, Bioware is listening, and they’re going to provide some plans on how to address the issues next week. They tweeted a message to their fans, which thanks them for their continued support and for the feedback that they have received:
— BioWare (@bioware) March 30, 2017
[quote] We’ve received quite a bit of feedback, some of it positive and some of it critical. That feedback is an important part of our ongoing support of the game, and we can’t wait to share more of our immediate plans with you on Tuesday, April 4th.
In the meantime, keep your feedback coming. Our team is listening, working around the clock to gather information and plan our solutions to improve and build on Mass Effect: Andromeda. [/quote]
It’s not often that a developer will own up to their faults and mistakes, and at least it seems like they’re planning on addressing some of the biggest issues of the game. That said, a little more spit and polish might have saved them a lot of this trouble, but we all know that deadlines from publishers and investors doesn’t always allow this. Let’s just hope they learned a lesson out of this.