Blast from the Past: Kirby’s Dream Land (Game Boy)
Kirby’s Deam Land is the first game in the Kirby series. It’s where Kirby actually made his debut and with over twenty years this title still holds up as one of the most enjoyable games money can buy.
Having played Kirby games before I never got the opportunity to actually play this title. It came to me as a HUGE surprise then that Kirby’s ever popular “copy” ability is not present in this game. Nevertheless, I soon got over that fact and started enjoying the game as if it was the first time I’ve ever played a Kirby title. As soon as you start the game you’ll immediately realize how short this title might actually be. The first level and levels only took around 10-15 minutes to complete, and even that might be pushing it. However each level, like every platformer, is scattered with enemies and obstacles to make things a bit more challenging and fun. The music is also quite catchy and was one of the highlights for me throughout the adventure.
You’re not the Boss of me
You can imagine with each level being so short, you’re brought face-to-face with the boss fights a lot quicker than any player would like. Admittedly though the boss fights, besides the first one, was quite entertaining. Each boss battle had it’s own trick to defeating it and showed off Kirby’s agility quite well.
Puff ball of Power
Kirby’s move sets are quite basic in this game which is to be expected since this was the first Kirby title in the series. Being able to move in the standard platforming directions such as up, down, left and right. Kirby does however have the capability of sucking up his enemies and either spitting them back out like a bullet in the form of a star or what can only be described as digesting them within himself. He also has the ability to fly, by sucking air into his body it allows him to float into the air. There is however power-up items within the game that can help Kirby deal major damage to enemies simultaneously such as the microphone power-up.
Give me more
The game only has four levels with the fifth level being sort of a Boss Battle Arena forcing you to take on all four bosses again (individually) and then finally fighting King Dedede. All in all the gameplay was good, music amazing and boss fights entertaining. For a 24-year old game I felt that it has lived up quite well to its quirky/fun self. The one and only true problem was the length, which surprisingly is then extended a little more by increasing the difficulty of the game. Once you’ve completed the game it provides you with the method (“Up” – “A” – “Select”) of changing the games difficulty on the title screen. In doing so it’ll introduce more enemies within the levels and change up the boss battles, by introducing certain elements that were not there before. Kirby has truly come a long way since 1992, but this still holds up as a classic.