Blast from the Past: Trip World (Game Boy)
The Nintendo Virtual Console is home to many well-known classics, and we’ve covered many of them. However, I thought it’s about time that covered a lesser known title and see how it compares to some of the heavyweight games in the VC catalogue. Trip World stood out to me for its weirdness, which isn’t completely uncommon for a game from the early 90’s. Was it worth the purchase? Let’s find out.
Time to save the world again
Like most Game Boy games, a lot of the story is not found in the game, but rather in the manual. According to that, the world is in a state of chaos after the flower of peace is stolen. Yakopoo, a little bunny rabbit thing, needs to find the person who stole the flower and bring peace back to Trip World.
Sounds easy enough, right? Well, it actually is. What struck me as odd is how easy Trip World actually is. Many games from decades past were quite challenging. This gave the game lasting appeal and took a long time to complete. With the difficulty removed, Trip World becomes an incredibly short and forgettable game. However there are two aspects of that are surprisingly good. The music and the visuals.
Good looks and good vibes
Although it’s in black and white, the game was released in 1993, the sprite work is really good. I’m still not entirely sure what Yakopoo exactly is, but I still like his simple and cute design. The overall aesthetic of the game is very cutesy and it works well with all the weird critters running around.
The music in the game is really well crafted and quite catchy. It doesn’t quite match the cute aesthetic, but rather captures the adventure side of the game, reminding you that you’re on a quest to save the land, not walking in a park.
A transforming bunny
One of the key features in this game is Yakopoo’s ability to transform. I’m not sure if this is why his design is so simple, but it certainly works for him. Similar to Kirby and Vectorman, Yakopoo can change his appearance to suit his needs. He can transform into a (slightly useless) gliding thing or a (very useful) fish to help swim around in the water sections of the game. He can also pick up fruit-like items to change into other forms, like a bouncing ball, an attacker with an extended tail or grow a flower on his head that shoots seeds that pacify enemies.
I really like the transforming, but the game is far too short and too simple for me to make great use of it. I finished the game in under 2 hours, and aside from the final boss, everything else is a bit of a pushover.
Overall, Trip World is a decent adventure game that is let down by being too simple and short. Despite it being cheap on the Virtual Console, there’s no lasting appeal and you’ll probably delete it off your 3DS after you’ve beaten it.