Development

Rime Creative Director was brought to tears reading NeoGAF

Every video game message board holds its own share of contempt. Frustrations, opinions and at times anger can be put forward for the internet to see. Yet a for the majority of these instances, those who are on the receiving end are ignored. During a recent interview with Edge, Raul Rubio, the Creative Director of the upcoming Rime, spoke about how one of the most popular message boards, brought hi...

Video: Coding games in the old days was tougher than you might think

We all, at some point, laugh at older games. The detail in an entire game years ago would not substitute the detail in a shoelace these days. Even so, developing games all those years ago might have been tougher than what game development is in modern times. Software like Unity and Unreal Engine 4 makes this a much easier task as there are tools and scripts to overcome most problems, which is gene...

Just how healthy is the local game development scene?

I’m not one to boast that I know much about the local game development scene. My first bit of exposure took place last year when I attended Amaze and witnessed some of the local talent that resides here on our very shores. Since then we’ve been uploading some local content whenever we get the chance and some of you might recall a game called ‘Cadence‘ that just missed its K...

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