The Last of Us art director joins Tomb Raider team


Nate Wells is a renowned art director who is regarded as one of the best in his trade. You merely have to see his work in Bioshock Infinite and The Last of Us to get an idea how his art comes to life. He’s since made a move to Giant Sparrow, the developers who brought us Unfinished Swan, where he worked on an unannounced title. His work must be done as he’s officially moved on to Crystal Dynamics, where he’s working on the new Tomb Raider game, we suspect.

He was part of the mass exodus Naughty Dog crew that left in April and, before that, worked on Uncharted 4. Expect Rise of the Tome Raider to be quite amazing once we get our first glimpse of anything outside of the teaser we saw at E3 earlier this year.


Married to a gamer and she kicks my ass at most shooters. If the game is enjoyable I'll play it, no matter the format.

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