My first experience with the Tales series was unfortunately with Tales of Zestiria. While Tales of Zestiria was not at all awful, it probably wasn’t the best game to try and sell you on a series. I did, however, enjoy the actual gameplay and have since become quite interested in the series. Now that the next game in the series, Tales of Berseria, is almost out and it’s time to get a little teaser to see what the game has in store.
[quote]In Tales of Berseria, players embark on a journey of self-discovery as they assume the role of Velvet, a young woman whose once kind demeanor has been replaced and overcome with a festering anger and hatred after a traumatic experience three years prior to the events within Tales of Berseria. Velvet will join a crew of pirates as they sail across the sea and visit the many islands that make up the sacred kingdom of Midgand in an all-new adventure developed by the celebrated team behind the Tales of series. Veteran Tales of character designer Mutsumi Inomata has personally designed Velvet and famous Japanese animation studio, ufotable, returns to animate the game’s breathtaking cutscenes; delivering truly epic and emotional storytelling in their unique style.[/quote]
I’ve always thought corrupted limbs can make for an interesting plot device and it seems this is the direction Tales of Berseria is taking. I think Devil May Cry 4 managed to nail it in making such a drastic physical difference by having an effect on how characters perceived the protagonist. This is something I hope a large JRPG like Berseria is able to accomplish and even make more interesting as the game goes on.
Tales of Berseria is out on the 27th of January on PS4 and PC.