Cities: Skylines is the Sim City that should have existed. A city builder filled to the brim with features, engaging management gameplay and so densely packed with content that you can easily lose yourself in it. It was a runaway success on PC with it being one of Paradox Interactive’s most popular games and it has received a bevvy of post-release content and support. Now it’s breaking its PC shackles and heading to the Xbox One.
The port is slated for release on the 21st of April, a mere stone throw away and like its PC counterpart, it will retail for less than conventional AAA games. It will also include the After Dark expansion which includes a bunch more features and content.
It will, however, be interesting to see how a game such as this will work on a console. I always thought it was impossible that the game would ever come to console, but apparently it’s happening. What I suspect is that they’ve created a whole new control scheme that streamlines a lot of the functionalities of the PC version. There’s also a risk that they’ve dumbed everything down, but we’ll have to wait and see.