Super Meat Boy creator’s new game is called The End is Nigh

Hands up, who likes hard retro platformers? If you put your hand up just now, ha, you look dumb. If you were one of the people who put their hand up either in real life or in your mind, you probably played Super Meat Boy. Even if you aren’t really into that style of game, you most likely played Super Meat Boy because it was so good and one of the earliest indie success stories in this industry. Now we are getting a game from one of the original creators, Edmund McMillen, that ticks a lot of the boxes that made the meat-filled platformer so wonderful.

The game is called The End is Nigh and it follows a lot of the patterns set forth by Super Meat Boy. Platformer, check. Ultra-hard, check. Speedrunner’s dream, check. Don’t believe me? Check out the trailer below. Be warned that there is some naughty language so don’t watch it near kids or if your boss is walking by. Also, go back to work. [Ed: Kidding, we love you here.]

Here’s the pitch by Edmund McMillen himself that you can find on the blogpost announcing the game:

“The End Is Nigh is a sprawling adventure platformer where the player takes control over Ash, one of few “things” that have “survived” the “end of the world”. Follow Ash as he flops his way through a future of pain and suffering. Feel his stress levels rise as you throw him into an endless swarm of decaying, mutant animal-like creatures and help aid his final epic quest… to simply make a friend (out of pieces of people he finds along his journey). Oh, also you collect video game cartridges and tumours! if that does anything for ya.”

There’s a definite Super Meat Boy influence to the gameplay, but this is a whole new project from McMillen’s twisted and wonderful mind. We can expect many surprises, strange moments and his signature dark humour. As you can also see from the thumbnail of the video, The End is Nigh is releasing on the 12th of July on Steam. Not July 2018, but next month. McMillen said in the post that he’s tired of announcing games that never see the light of day, so he will only announce them a month before their actual release date. The game is also planned to be on the Nintendo Switch with plans to bring it to consoles later.

McMillen has been on a hotstreak with his games with The Binding of Isaac being heralded by many as the one of or even the best roguelikes of all time. It’ll be exciting to see where his new project lands.

I am way too tall, played way too many games and I love to write about what we love about games. In the end, I'm just being #Thabolicious

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