Early this morning just after 3am here in South Africa Sony held its press conference at E3 2017 and from all the announcements there was one that stood out for me the most or rather blew me out of the water – Monster Hunter World.
This is the moment all Monster Hunter fans have been waiting for since the series release on the Nintendo Wii and Wii U, finally back to a home console! Monster Hunter has since had further releases namely Monster Hunter 4 and Monster Hunter Generations on the Nintendo 3DS but fans have been calling out for a home console version. And now Monster Hunter World is set to release on both the PlayStation 4 and Xbox One in early 2018 while the PC version will come later in the year. The Switch version isn’t mentioned although in earlier reports it was announced that Nintendo Switch will be receiving Monster Hunter XX later this year in Japan which is also cross-play with the Nintendo 3DS.
— Monster Hunter (@monsterhunter) June 13, 2017
Following the E3 2017 Sony conference more details were released courtesy of DualSHOCKERS. Included are tons of screenshots and some info on exactly what the series entails.
Check out all the screenshots and announcement trailer below.
The latest entry in the critically acclaimed 40 million unit selling action RPG series, Monster Hunter: World introduces a living, breathing ecosystem in which players take on the role of a hunter that seeks and slays ferocious beasts in heart-pounding battles. Venture on quests alone or with up to three other hunters in a newly designed online drop-in multiplayer system which allows cross-region cooperative play between Japan and the West, uniting the global player base for the first time ever. Monster Hunter: World will also be the first game in the series with a worldwide simultaneous launch window and is planned for release on PlayStation 4 computer entertainment system and Xbox One in early 2018. A PC release will follow at a later date.
Monster Hunter: World sees players gear up to venture on quests to battle against fearsome monsters, progressively improving their hunting abilities as they play. Loot collected from fallen foes can be used to create new equipment and armor upgrades as players seamlessly move across map areas that comprise the living ecosystems. The landscape and its diverse inhabitants play a critical role as players strategically use the surrounding environment to their advantage. Hunters must use their cunning and abilities to survive the intense and evolving fights as they battle to become the ultimate hunter!
- Welcome to the new World: Taking on the role of a hunter, players are tasked with going on a research expedition to a newly discovered continent known only as “new world” as they venture on quests to discover more about this mysterious land.
- Living and breathing ecosystem: Utilize the surrounding environment and wildlife to your advantage. For example, pit monsters against one another to lure the main target creature to the right place, but be careful not to become hindered by the hazards they present.
- Global simultaneous release: For the first time in the Monster Hunter series the latest title will release within the same launch window and unite hunters across the world with cross-region cooperative play options.
Online drop-in multiplayer: When the battle is too daunting to take on single-handedly, hail up to three other hunters to assist during quests by sending up a SOS flare to a worldwide server full of potential teammates.
- Hunt to craft new gear: Defeat monsters and collect loot from fallen foes to craft equipment and weapons styled after the monsters that have been slain. Selecting the right loadout can help exploit enemy weaknesses to gain an advantage in battle.
- Master the beasts: A variety of ferocious creatures inhabit the new world landscape including the series mainstay Rathalos and the all new Anjanath. Players can mount the monsters with the dynamic riding mechanic, allowing them to travel along the monster’s body and deliver locational damage.
- Seamless gameplay: Players and monsters can move from one map area to another freely and without loading screens whilst gameplay also dynamically transitions between night and day.