NieR: Automata apparently saved Platinum Games

We all know and love Platinum Games, the developers behind such classics as Bayonetta and Metal Gear Rising: Reveneance. They have a knack for creating blisteringly fast third-person action games that are not only fun to play but have an immense amount of charm to them. It was sad to learn that the developers have been struggling as of late thanks to the cancellation of Scalebound and their recent games not getting the financial success that they hoped for. Until NieR: Automata came along, of course.

The eccentric and honestly pretty mad director, Yoko Taro, crafted a masterpiece that I personally heralded as one of the most evocative gaming experiences of this generation. I was not alone in this praise and the word-of-mouth soon spread so well and far that the game exceeded the expectations of Square Enix on a financial level. However, its commercial success also had an effect on Platinum Games, according to Hideki Kamiya, director of the developer. This all comes from a tweet that has been graciously translated by fans.

Taro responded to the heartfelt message with a tweet of his own that is translated thusly:

Likewise, Thank you very much for your support. I was really helped both physically and mentally by the people at PlatinumGames. I am honored that we were able to create a game together. Thank you so much.

NieR: Automata wasn’t just one of the best games to come out this year, but it also almost singlehandedly brought back a developer from the brink. It will allow Platinum Games to continue their incredible work. That should tell just how important and influential this bizarre game with the funny ideas and waifu robots is. If you have not played it yet, what are you waiting for? Besides a sale, of course.

I am way too tall, played way too many games and I love to write about what we love about games. In the end, I'm just being #Thabolicious

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