Civilization VI is turning out to be like a good wine, improving with time. Many UI, balance and AI tweaks have already been added and the next big thing on the list is religion. Of all the systems in the game religion, especially its special combat system, feels unintuitive.
In a blog post Firaxis’ Sarah Darney explained how religion and religious combat is going to be improved upon in the Fall 2017 update:
Two new Pantheons will be get introduced into the game, along with new Founder, Follower, Enhancer, and Worship Beliefs. These beliefs unlock the ability to build two new buildings as well as a new combat unit, the Warrior Monk.
We also heard your requests for a deeper overall experience – and took that to heart with revamped religious combat. Religious units can now exert Zone of Control and receive Flank and Support bonuses in religious combat. Meanwhile, the Guru religious support unit can heal nearby religious units.
Finally, the Religion Lens has been overhauled to improve overall usability and readability. You’ll also find UI touches, such as religion indicators on unit flags, to remove all guesswork on where a unit’s allegiance lies.
The AI will also be a lot better at building naval units and looking after them, so prepare for busier seas and coastal attacks. There are also a host of UI improvements, ranging from the Great People page, the diplomacy page and icons to show capital cities in the espionage mission selection menu.
I just finished a military victory this weekend, I think I will wait for this patch and finally try net a religious victory.