Welcome to the pay to unlock model that companies have been using for several years now. EA have moved their plans up a notch with Star Wars Battlefront II and things have gotten a little out of hand. After confirming that they were going to completely change the loot box model they’ve gone in another direction and you will now pay a premium cost to get hold of one of several important heroes in the Star Wars universe.
On Reddit a person commented on the structure with the following line:
Seriously? I paid $80 to have Vader locked?
In response EA replied with the following, which had everyone up in arms:
“The intent is to provide players with a sense of pride and accomplishment for unlocking different heroes.
“As for cost, we selected initial values based upon data from the open beta and other adjustments made to milestone rewards before launch. Among other things, we’re looking at average per-player credit earn rates on a daily basis, and we’ll be making constant adjustments to ensure that players have challenges that are compelling, rewarding and of course attainable via gameplay.
“We appreciate the candid feedback, and the passion the community has put forth around the current topics here on reddit, our forums and across numerous social media outlets.
“Our team will continue to make changes and monitor community feedback and update everyone as soon and as often as we can.”
Besides the statement ignores is how long it takes to get enough credits to unlock a hero, but it’s what the EA community manager tweeted (and later deleted, though there is an archive of it) that brought out the pitchforks. He tweeted “The armchair developers on this internet”. After deleting that he uploaded this tweet;
I removed those tweets as hordes of angry gamers being told I was speaking about them were upset. I get that, but someone misinterpreted my tweet, I again apologize for that, but it was not my intent. Trust me I am at bat for this community and game/franchise I love.
— Mat Everett (@sledgehammer70) November 12, 2017
At this time you can unlock all the various heroes, but it’s going to take a very long time to unlock each one, unless you pay real-world money. This is what the community feels is the whole point of making the heroes such a grind to get: to make you pull out your credit card and give them even more of your money.