Divinity: Original Sin 2 has been lauded by critics since its September release. The massive CRPG was a critical darling at launch, but now it has the sales to match the praise. Developer Larian Studios confirmed today that their Kickstarted sequel has hit a million sales.
Divinity: Original Sin 2 launched on September 14th this year. While a million purchases is an incredible achievement, the game reaching this milestone is not entirely surprising. Just days after launch, Larian announced that the game had already sold 500,000 copies (including Early Access purchases). Over two months later, it has doubled that number. Larian announced the news via twitter accompanied by a cheeky meme:
… at least, not without the best fans in the world! In just a couple of months we've roared past this huge landmark, and it's all down to you! pic.twitter.com/PiimrwV9b8
— Larian Studios (@larianstudios) November 28, 2017
Original Sin 2 was available in Early Access a full year before the official release. Players were able to start adventuring in the early build last year September. Founder of Larian Studios, Swen Vinckle, gave indication to Eurogamer that Early Access purchases were close to around 300,000 units. So while it is more reasonable to say that the game hit a million sales over a year, in just two months post launch the CRPG had sold over 600,000 units which is impressive regardless. The game’s popularity was also evident with Original Sin 2 breaking records of highest concurrent players for a CRPG in Steam’s history.
Divinity: Original Sin 2 is available now on both Steam and GOG. The CRPG has become a critical and fan darling quickly earning a lot of buzz for GOTY discussions. In the same Eurogamer piece announcing the 500,000 landmark, Vinckle mentioned a console port but stated that the PC was still the focus.