Soul Calibur VI producer is ‘interested’ in porting the game to the Switch

A few weeks back rumours spread far and wide that Namco would be showing off unannounced games for the Nintendo Switch within a few days. Fans hoped that Soul Calibur VI would be one of these titles. As it happened to be the big reveal was that PAC-MAN Championship Edition 2 Plus will be landing on the Switch on 22 February 2018, with no word of Soul Calibur VI. The Producer, Motohiro Okubo, is at least interested in the Switch.

The reason for it not appearing on the Switch is the simple fact that the Switch was not yet a thing when development for the game kicked off. Since then they’ve gone quite deep into the development phase of the game that will require a team with good porting skills. Here is what he had to say to Metro in an interview:

SoulCalibur VI development started more than three years ago. And nobody knew anything about Switch back then. So, as a matter of fact we are not working on Switch, as of now. But of course, personally, I’m interested in the platform. So if the Unreal Engine can adapt to Switch, and evolve itself, then maybe the possibility will be more.

Married to a gamer and she kicks my ass at most shooters. If the game is enjoyable I’ll play it, no matter the format.

  • Dave

    I still remember the Soul Calibur that came out on the gamecube with Link as a custom character. Was that really the last time the series appeared on a nintendo console?

    • That is indeed the last time the series appeared on a Nintendo console. Since the GameCube era Nintendo opted for the under powered consoles, so porting was just about impossible.

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