Monster Hunter World’s PC version is delayed to get it right

Monster Hunter World hits consoles later this month and while many console fans are getting ready to go on adventures and kill monsters together, the PC version is only coming much, much later this year.

The game’s producer, Ryozo Tsujimoto, said that this is the first PC game the development team is working on and they want it to work properly, mentioning PC servers and matchmaking as bugbears that caused some of the delay.

“For the main Monster Hunter game, this is our first PC title and it’s something we want to make sure we get right. So rather than have it taking up resources during the console development and not it being able to have our full attention on it. We want to get console [version] out the door and then we’re going to take some extra time and try and get the PC version as good as possible.


“There’s extra work you need for PC as well. On console you use first-party matchmaking, you just kind of plug into it, whether it’s PSN or Xbox Live, but on PC we’re going to have to work more to get our own matchmaking working. So, hopefully, PC users won’t mind waiting a little bit longer for us to bring you a really great optimised PC experience.”

Waiting for something can suck, but nowhere near as bad as a shoddy PC port. Nobody wants a shoddy port.

Source: PC Gamer

If it has the letters RPG in it, I am there. Still battling with balancing trying to play every single game that grabs my interest, getting 100% in a JRPG, and devoting time to my second home in Azeroth.

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