Brendan “PlayerUnknown” Greene revealed the roadmap for 2018 for PlayerUnknown’s Battlegrounds. The lengthy and detailed list is apparently just the tip of the iceberg of what they have planned for the game.
Greene apologised for the delay in the announcement of their plans and content that was promised in his blog post. In it, he mentioned the major inclusions in the work for the game such as the new Experimental Test Server giving players a chance to offer feedback on content changes before launch, complete animation overhauls, and talk of optimising the game for future esports events.
“This year we’re committing to a major content delivery cycle every two months, the first of which is planned for this month. Each of these major updates will bring changes to specific systems and/or introduce new content. Smaller updates between the major ones will also continue throughout the year.”
First in the list in terms of content is a 4×4 kilometre map, considerably smaller than Mirimar and Erangel, intended for “higher player density and shorter matches.” The map will be made available in the Experimental Test Servers first for player feedback. There is also a much larger 8×8 kilometre map in the works which enters beta testing later this year.
Other additions include a limited range of emotes which will debut “very soon” which we’ll get more of in the future. Check out the early sample here.
Here’s a list of the planned updates:
- New vehicles and weapons
- Further customisation options, as well as parachute and weapon skins
- Achievements, friends list and squad voice chat availability in the main menu
- Realistic “limb and vehicle bullet penetration,” as well as animations for entering and moving around in vehicles
- More responsive parachuting and melee systems
- Added detail to sounds while in vehicles and moving while armed
- An expanded custom game system, including preset saving
- A spectator replay system for live matches, in the hopes of improving the game’s esports viability
- The PUBG Developer Portal which will be composed of a technical blog, Developer API and detailed patch notes. It “will support developers in the community by providing player and match data around gameplay performance,” as well as “allow esports groups and other third parties to create custom games within PUBG.”
“Please keep in mind that this list of new features and systems is not exhaustive as far as 2018 is concerned. There are other things we plan to introduce that we were not yet ready to talk about, so stay tuned,” Greene concludes.