Indies smile as ID@Xbox has made $1 billion in five years

While often it is just a sizzle reel for E3, I love the ID@Xbox segment and what it stands for. Microsoft’s indie programme helps indie game developers get onto the Microsoft platform, where their game is hopefully seen and played. Apparently it works because Microsoft just announced that ID@Xbox has passed $1 billion in revenue in five years.

So far close to 800 games have been launched from 477 studios all around the world and that more than four billion hours have been spent worldwide playing Xbox indie games. That’s 450,000 years of gaming right there.

Some titles that stick out from ID@Xbox include Limbo, Outlast and Smite. “Xbox has long been an innovator in supporting independent development – from the early days of Xbox Live Arcade to our work today,” said director of ID@Xbox, Chris Charla. Charla announced the figures at GDC.

“At ID@Xbox, our goal is to enable both creativity in independent development, and also provide the tools and platform for creators to succeed and continue their work.”

Source: PC Games N

If it has the letters RPG in it, I am there. Still battling with balancing trying to play every single game that grabs my interest, getting 100% in a JRPG, and devoting time to my second home in Azeroth.

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