Five titles we hope to see go back to their roots

We all have franchises and developers that we love and would just about buy anything they come up with, but sometimes they do something silly and change your perception of them and whether they are future proof. Some of these titles decided to take a different approach and missed the mark for some people and we keep mentioning how the previous instalments left us satisfied and we wish for a return to its former glory. Here’s a list of some of these titles we think might do well with a look at their past success stories.

Metal Gear (Konami)

Metal Gear Solid V was an entertaining and fluid open-world adventure that Snake took us on where we could slide down hills in a box, take on hordes of enemies with a large and formidable arsenal, micro-manage a base of operations, and have an adorable D Dog follow you around. The same can’t be said for the ending and we know why that ending came about. The thing is though, it was a true Metal Gear game with all the bells and whistles with perhaps a few plotholes here and there, but it still felt like Metal Gear. Then Konami let go of Hideo Kojima and gave us the survival game, Metal Gear Survive. It feels like it was a bit shoehorned into the Metal Gear universe and an attempt to take the franchise in another direction, but it doesn’t feel like Metal Gear. We’ve become used to the international super spy motif and can’t picture a MGS game without the well-known characters from yesteryear and perhaps we’ll see another instalment reach the pivotal heights we’ve become so used to.

Call of Duty: Infinite Warfare (Infinity Ward)

Infinity Ward brought us one of the most memorable Call of Duty titles known to man: Call of Duty: Modern Warfare. The campaign was enthralling and kept you in your seat throughout the experience. The follow up to this title was in the same vein and produced another fulfilling experience. Then we got Infinite Warfare. This didn’t reach the acclaim like its predecessors and perhaps took too bold a leap into the futuristic setting. Even with the big name celebrities, it just couldn’t stand up to Infinity Ward’s Modern Warfare masterpieces. Sure, what worked for it then might not work for it now, but there was a formula that kept us going back for more. Call of Duty WWII went back to what worked with an added Michael Bay treatment in the campaign, but the multiplayer works well. That’s one example of how looking at previous titles can positively influence games of this generation.

Mass Effect Andromeda (Bioware)

We know Bioware produces top quality goods like Dragon Age and the same high expectations were there for Mass Effect Andromeda. Andromeda had some really big shoes to fill and it did so in some cases graphically and with a robust combat system. Sure, when you ignore all the issues it has the game can be enjoyable, but the initial influx of negative remarks the game had definitely left a mark on the franchise and they have been making up for it since. Perhaps we’re looking at this through nostalgia goggles and hoped for something in the same vein. Or, maybe we’re spoiled for choice when it comes to AAA titles that we benchmarked the game against. It’s still a great title, but perhaps Bioware can take a look at their previous successes and make the next Mass Effect another galactic adventure to behold.

Need for Speed (EA)

“From the windoooooows, too wall!” Every time you hear those lyrics you are teleported to your garage flipping through your fleet of machines, adding liveries, making them neons pulse underneath the chassis, putting Dubs on that Skyline GTR. Those were the simplistic and entertaining moments we enjoyed most of the Need for Speed Underground series. Taking your pimped out ride to the streets and nitros boosting down freeways till you start leaning back in your chair as if you’re actually in that car. Need for Speed Most Wanted was the end to that era of high speed, high reward arcade racers from the NFS stable. Yes, some might argue that NFS Carbon was the ceiling, but I think we can all agree that Most Wanted just edged it out. After that, we got open world this and hot pursuit that that slowly made us lose faith and interest in the franchise. The Underground series was over-the-top but in a good and creative way. Compared to racers of today, it was simple in its application and didn’t bog you down trying to figure out how the mechanics work. Just like arcade racers are supposed to be. Get into your car, soup it up to the max and burn rubber. At this point, I know we’d all be happy with a Need for Speed: Most Wanted a 4K remaster. (Yes, Dawid. A remaster, not a remake)

Marvel VS Capcom: Infinite (Capcom)

This arcade smash hit brawler made waves in the industry when it launched, putting the likes of Ryu and Ken up against Wolverine and Iron Man. You’d sit for hours challenging friends with your favourite heroes, button mashing and combo chaining to your heart’s content. The story wasn’t groundbreaking, but it gave you that feeling of being challenged when you make your way up the ladder, taking on some iconic figures from both houses. You’d expect the story mode of Marvel VS Capcom: Infinite to be quite a spectacle with the heroes at your disposal, but it perhaps didn’t get executed well when you compare it to Injustice 2. The roster featured a good line up of heroes, but it missed some familiar faces that didn’t make the cut, seemingly taking a more Marvel cinematic over comic universe approach. An easy way to fix that would be to include them as DLC later and then you’d have everyone back at it again kicking butts and taking names. Needless to say, it’s a good base to work from and any additional content could easily give Infinite a fighting chance again.

Any thoughts on franchises/titles that should revisit past successes and lend a couple of sure-fire mechanics from them?

I Game, I Design, I wish I could Game Design.

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