Red Barrels shocked the gaming landscape with their release of Outlast. Most notably, how it was an indie horror gaming experience that could compete with larger games in the genre all while the industry believed that horror was dead. In many ways, the game sparked a bit of a revolution, showing the industry that yes, we still like to get our pants scared off. Their follow-up, Outlast 2 was an admirable continuation of their breakthrough title, but there were some mixed feelings about the game overall. For their next release, the developer is going to try something a bit different.
Speaking to Gamesindustry.biz, company co-founder Philippe Morin stated the studio’s follow-up will be a departure from the formula of the previous games while being in the same universe. Here’s what he had to say about the upcoming project:
If you’d told me a year ago that the project we’re currently working on was going to be our next thing, I would have said, ‘Nah, I don’t think so.’ It’s an internal struggle. On the one side you have to stay motivated as a developer, but at the same time we have to think about stuff as company owners.
It’s interesting to think what the developer might have come up with for its next game. Outlast mainly consisted of you hiding and running away from human monstrosities while simultaneously solving mysteries. If I was a betting man, I’d put money on a more involved experience where there are multiple gameplay elements and potentially some action that you can partake in. You were previously just a man with a camera trapped in terrible places with no means of defending yourself, so maybe the team are going to focus on something akin to what Resident Evil 7 did. Time will only tell, but the developer has made a splash already, nobody said they can’t do it twice.