Over the last 11 years, the Assassin’s Creed series managed to evolve into something that gave a lot of options and player choice. One thing you could never do, was kill too many innocent bystanders, but it seems Ubisoft got rid of their conscience and dropped the shackles with the upcoming Assassin’s Creed: Odyssey
In the past, the game would warn you that the hero would never harm innocent people, and if you do it too many times, the game will desync and give you a game over screen. With Odessey, you will now be able to kill people, but not without consequence. The game will incorporate a sort of Wanted system when ever you commit crimes, so it might not be worth it, but at least you won’t be booted from the game for your naughty behaviour.
This kind of system’s been part of sandbox games for a long time, having been used by the GTA series and each of its subsequent clones after it. It’s cool that Assassin’s Creed is loosening up a bit on this and giving you a bit more free reign on what you can and can’t do.