Super squishy Semblance will be all ours on July 24

Nyamakop’s Semblance has been making waves and the puzzle platformer is going to be available later this month. Get ready to mould the landscape, deform platforms and turn everything into your favourite big squishy pillow.

Semblance will be out on PC and Switch on July 24 and we honestly can’t wait to give it a spin. Being able to jiggle, deform and move bits of the level to solve the puzzle, making the entire level part of the puzzle, rather than you looking for the small doohicky or whatsitsname that you require to get from part A to B.

Semblance has been designed so that no puzzle locks progress to other puzzles and locations, meaning players can go where they want or just move on if a puzzle just causes the brain to go into a flat spin. Solve puzzles, shape the world and be squishy and cute at the same time? Semblance ticks a whole lot of boxes, including a very strong desire to go buy some playdough.

If it has the letters RPG in it, I am there. Still battling with balancing trying to play every single game that grabs my interest, getting 100% in a JRPG, and devoting time to my second home in Azeroth.

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