Hardcore RPG fans rejoice, Brian Fargo’s long-awaited follow-up to the almost 30-year-old The Bard’s Tale III is upon us. The original games are known by many classic role-players as one of the seminal franchises in the whole first-person RPG movement that happened during the early years of gaming. inXile Entertainment has been looking to recapture that flame in all of its modern shiny glory and it has been quite the long wait already.
However, the wait won’t be much longer as The Bard’s Tale IV: Barrows Deep is releasing on September 18 this year and will release on PS4 and Xbox One later this year. You can expect dungeon crawling, quests, puzzles, banter with locals, freaky creatures and all kinds of medieval shenanigans. It’s undoubtedly a bit of a niche game, but the niche is so sizable that they managed to have a successful Kickstarter for the game to the point where it’s shaping up to be quite the journey.
I wasn’t even a thought back when the original Bard’s Tale games released and my only experience with the franchise was the humorous offshoot game featuring a silly bard that wants to woo women and constantly gets in fights with the narrator. I was quite surprised that The Bard’s Tale is actually a relic of our gaming roots and harkens back to a simpler time in gaming where a vague goblin shape on a two colour screen was considered immersive beyond compare.