Not many people will remember Lords of the Fallen. It was a passable, and actually rather okay, third-person RPG, but it was marred by its obvious resemblance to Dark Souls. It was shelved as an obvious derivative within gaming’s compendium, even if it had its own unique merits. Talk of a sequel has been going on for years and the team at Deck 13 were working on it, but the development reins have been handed over to Defiant Studios. Instead of taking the already existing work and expanding on it, they decided to rather scrap the whole thing and start completely from scratch.
This information comes from Defiant Managing Director David Grijns in an interview with Eurogamer who said:
It’s really a reset, it’s a fresh start It’s a new engine – Unreal 4 – and a new team. A team which does not have a long and illustrious background in action RPG development, but we actually see it as a strength.
At the end, Grijns was referencing the fact that the team at Defiant are composed of members of Avalanche Studios who are most famous for the Just Cause series. The team hasn’t worked on these kinds of RPGs before, but they seem confident in their ability to develop tech and bring something new to the table make them a good fit for this project. It’s pretty drastic to just give up years of work and start completely anew, but Grijns seems confident that the team will make something special that also doesn’t have the stink of the predecessor’s derivative label.
Since this will be a completely new project, we shouldn’t expect Lords of the Fallen 2 to arrive any time soon, perhaps even in the next couple of years, but we’ll see what this team is bringing to the table once they get the ball rolling.