Any Yakuza game you play will simultaneously be incredibly weird and impossibly engaging. Many people like myself were introduced to the mad series with Yakuza 0 and the game was crafted so well that it sucked you into this crime-filled world of strangeness and unbelievable sincerity. You can’t properly explain a Yakuza game in mere words and you just had to play it for yourself, but it’s made difficult by the fact that the game was always exclusive to the PlayStation platform.
Yakuza 0 has recently released on the PC which is a breakthrough for the series, but it is completely absent from Microsoft and Nintendo’s platforms. Now it seems that they’re kicking themselves because they previously said they didn’t want anything to do with it. Executive Director for the Yakuza franchise, Toshihiro Nagoshi, recently said the following an interview with Edge magazine:
I’ve never said this before, but while we released this game with Sony, I’d done presentations about it to Microsoft and Nintendo. Back then they said “No we don’t want it.” Now they say, “We want it!” (laughs) They didn’t understand the reason why I created it.
It’s not entirely unreasonable to think that they didn’t want this franchise during the early years. It was a Japanese-centric game filled with weirdness that was targeted towards the Japanese male. Nintendo was focusing on family-friendly stuff and Microsoft is a wholly American company, taking something like Yakuza on would have been totally against their principles. But now the franchise is gaining considerable steam and even branching out to new platforms and some regrets are starting to form. You never know, maybe Kiryu and company will be appearing on those once lost platforms sometime.