Assassin’s Creed Odyssey wants you to explore, rather than following markers

If you ask anyone who played Legend of Zelda: Breath of the Wild about exploration, they will tell you about the sense of accomplishment and discovery that comes from climbing a tower and looking for interesting sites nearby. It seems Assassin’s Creed Odyssey is going to follow that route, making players explore to find objectives, treasure and more.

Spotted during a hands-on preview, there are now options for how the game will handle markers and quest objectives. The recommended option is Exploration Mode, which removes quest and navigation markers. In this mode, you will have to listen to geographical hints and then spot the right direction to move in, instead of being given a marker to run at to the exact right place. This will mean that we spend a bit more time enjoying the scenery, either on foot or with our new favourite feathered friend. For those players who feel this slows them down or that they might get lost, a guided option will feel a lot like previous AC games.

Get ready to explore as Odyssey is larger and longer than Origins, which was already a hefty game. Assassin’s Creed Odyssey launches on October 5 on PC, PlayStation and Xbox One.

If it has the letters RPG in it, I am there. Still battling with balancing trying to play every single game that grabs my interest, getting 100% in a JRPG, and devoting time to my second home in Azeroth.

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