Five things gamers ask for but rarely use

If there is one thing gamers are great at doing it’s asking for things and then not actually using it that much. Yes, I’m sure there are some of you who do use the various things listed below, but chances are good that majority of you actually think it’s quite cool to have the feature, service or hardware, but that it’s something you rarely use, if at all.


Set your mind back to the launch of Motorstorm on the PS3 and you will recall a massive uproar at the time. The game launched without *GASP* a split-screen mode. Poor Evolution Studios got it in the neck for only including an online function. Now, at the time we had just moved over from the PS2 era and it kind of made sense why gamers were so upset. People were still enjoying offline gaming in a big way and we were just moving into the ADSL era and most players in SA were still on dial-up. Move on to the PS4 era and split-screen racing is dead. When last did you play a split-screen game with a friend on your couch? It’s just something that doesn’t happen as much anymore. Sure, I’m certain that there are people who still use it, but the majority don’t. It’s always cool to see developers supporting it, but I’m always wondering what percentage of players even use it? I’m an adult and most of my friends live around the country (and globe) – online is just much easier and more convenient (and I get the whole screen for myself. Yes, I’m selfish about that).

Games with Gold / PS Plus – AAA games

Yes, I know there are several games you played and love, but, let’s be honest. How many times have you seen the game selection for the month and been all like, “Ah man! Awesome selection of games, but I own that already. Nice for those who have never played it”. It’s because most of us buy the AAA games we want before they come to the service. Whether it’s at launch or on sale. It’s the reason why I love seeing Indie games supported on the service. I’ve played some fantastic Indie games I would perhaps not have noticed before and often leads me to love a particular series and invest in a sequel, should there be one. There have been one or two AAA games that launched that I don’t own, but I rarely give it more than a ‘add to library’ treatment.


Yes, I know that not all of you have asked for this. However, head back in time and it was a whole different story. Since as far back as we can remember gamers wanted the world of VR to exist. Nintendo launched the Virtual Boy as our first taste of things to come years ago, but that was a complete letdown and not really VR. Enter 2017 and the world turned to VR for everything. I’m not saying VR is rubbish – I absolutely love it – but since its released it’s struggled to sell and many players have had trouble adjusting to the new tech. Motion sickness is one of the biggest culprits for many gamers not returning to it. In the end, the tech is just not selling. The biggest change in our industry, that we’ve been pleading for since seeing Lawnmower Man, just isn’t all that and while I absolutely love it, I’m a small minority. It also doesn’t help that it is also generally very expensive. You can buy how many games instead?

Backwards compatibility

Yes, I’m sure you and one of your friends might use it, but it’s again something most people actually just don’t care about. Most players live for games in the here and now and really could not care about playing a game with tech from a bygone era. Yet, there is not a month that goes by that you won’t see people asking for older games they once loved. They play that old game for five mins, realise that their rose-tinted glasses are shattered and will never touch that game again. On the Xbox One X, they’ve done a grand job with some older games by giving it a new coat of paint. It’s amazing, for retro fans like me, but do I ever see anyone on my friends list playing any of those games? No, because it’s cool to ‘try it out’ and then move back to the current games. Everyone wants it, but no one really uses it.

Local online servers

Oh, how I’ve laughed when players plead for this – ‘We want local servers, because this and that and this and that’. Local servers arrive and what happens? The game dies. You only need to look at something like Battlefield 1 to realise that a local server isn’t always the answer. The reason is quite simple – you’re limiting yourself to a very select number of players in a small region. Should that game not get the uptake you initially hoped for it dies a quick death. If you’re one of the few who really enjoys the game you’re then cut off from the rest of the world. It’s great when it does work, but when it fails it fails hard and it all comes down to players begging for it to be a reality. The reasons for keeping it local are obvious, but it’s unfortunately not always the way to go. Sometimes dealing with a 9-year-old telling you off about your mom has a silver-lining (and you can mute that little sh!t).

I’m sure there are more you can think of, or some of the above points you completely disagree with. You can let us know in the comments below.

Married to a gamer and she kicks my ass at most shooters. If the game is enjoyable I'll play it, no matter the format.

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