There is something about being human that we want to be frightened at times. The horror genre uses mystery, the great unknown and what if scenarios to play out some of the most intriguing but terrifying spectacles. We get drawn in by the mystery, that desire to know more and discover the truth and before you know it, you are looking for a way out, clawing against elder gods and unspeakable horrors.
The scariest game of 2018 is, by a good margin, Fallout 76. Bethesda has somehow taken the Fallout franchise and ripped the soul out of it. But it didn’t stop there. Working systems, fun elements and varied NPCs and interesting quests were amputated, making a place to stitch on multiplayer, always online and microtransactions. This shambling Frankenstein’s Monster was then paraded around ghoulishly for all to see in the stark, sharp light of god rays shooting through a mountainside. Moving towards us in a T-pose, we couldn’t look away and digging deeper to find the why, the mystery, just leads to more fetch quests, more robots, more bugs and glitches until you reach the non-existent endgame. Even when looking away from the game, everywhere you look there are new monsters popping up, like the nylon bag fiasco, the personal information of many being sent to just about anyone and an often Bethesda’s responses are non-existent or provide far too little information. Horror, existential dread, jump scares… they are all here on country roads full of screaming players.