Put yourself in the shoes of the team at Respawn Entertainment – they were the people who made FPS multiplayer games great again when they launched Call of Duty : Modern Warfare under the name of Infinity Ward. When the team moved over to EA and launched Titanfall, the dream team never quite got off the ground in the same successful fashion. It’s been a tough time for these talented developers to prove that they’re one of the best in the business.
Earlier this week they launched Apex Legends out of the blue as a new free-to-play battle royale game and has since shot up in player numbers. Yesterday we reported on the 2.5 million players and today its been confirmed that they’ve now reached 10 million players within 72 hours. It’s a genuine feel good story of the year so far and the man in charge at the studio, Vince Zampella, is exceptionally grateful for the support. It was after all a huge risk to make a game of this stature free-to-play (we think Call of Duty and Overwatch might just have some real competition in the future). Here is what he had to say:
This has been a truly incredible journey. We tested and tweaked. We argued and agreed. We got to a point where we felt some magic. We knew it would be risky to take the franchise in this direction, to go free to play, and do a surprise launch. But we fell in love with Apex Legends and wanted, needed, other people to play it too.
We hoped you’d love it as much as us, but never in our wildest dreams could we have expected the outpouring of support and positivity we’ve seen. From all of us at Respawn, thank you for giving us and Apex Legends a chance.
If those words don’t provide with a few goosebumps then you need to check your pulse. These big developers all have families to support and, believe it or not, have emotions. Those words scream of an absolute gratitude and relief that the gamble paid off.
If you haven’t downloaded it yet, be sure to give it a go. It’s free after all.