Last week at the Game Developers Conference in San Francisco, Google entered the gaming world by announcing the Google
However as part of a Resetera thread Kotaku’s Jason Schreier, a known insider to industry news, reported that although there are only a small number of people who have been briefed on the specs of the next gen consoles, one thing that is for sure is that both Sony and Microsoft are aiming for higher GPU teraflops than mentioned at the Stadia conference last week with their next generation consoles.
This raises the question of what games are we going to see on Stadia and who would be interested in playing them on Stadia if you can play them locally on your console.
On his podcast, Kotaku Splitscreen, Schreier has expressed a lot of concern and scepticism about Stadia. He mentioned that he expects the Stadia to work on a subscription-and-buy basis whereby you pay a monthly subscription, get some games free every month and then get a discount on other games (similar to PS Plus). This could however create problems for Google as developers are unlikely to want to host their games on the Stadia platform as they would not be getting any direct revenue through this subscription service model. It is well documented how little income musicians get from services like Spotify and how they have had to find alternative sources of income to support their music careers.
So although initially there were concerns that Stadia might “replace” gaming consoles as we know them, it seems that there is still a lot that Google needs to figure out before they can compete with the likes of Sony and Microsoft.