PlatinumGames is a studio mostly known for their crazy, over the top action and combat, and have made some truly fantastic games over the years. They’re also not planning to stop anytime soon, and according to CEO, Atsushi Inaba, they’re busy designing “something that has never been done before:”
Right now we’re in the middle of designing something that has never been done before. I know a lot of people say that, but the game we’re working on truly is unlike anything else.
PlatinumGames is currently working on Bayonetta 3 for the Nintendo Switch, and Inaba says that even that will see a change in design due to the experience they’ve gained from the first two games. He went on to mention that even though they want to make sequels, it isn’t always that easy, and it’s the main reason why they want to become more independent and self-publish their games:
It’s that simple, and quite frankly in the case of Bayonetta it took a lot of time and energy to get it to the point where sequels could be made. It wasn’t as simple as picking up the phone and asking, ‘hey, can we do this?’ There were a lot of pieces that needed to fall into place and a lot of negotiating that had to occur. That’s a pain. That’s a hassle. For us as creators, we want to get to the point where self-publishing allows us to own our IP and do what we want with it, including making sequels. So the faster we can have that freedom, the better if will be for all the creators here.”
This doesn’t mean that the studio will work with other publishers, as they say, this simply gives them more creative choice, so the possibility of a Nier: Automata sequel is certainly still on the cards.