The PlayStation Twitter account did point out that a new game will be revealed in their second State of Play and that is exactly what we got with the reveal of Predator: Hunting Grounds.
The short clip provides some insight about how events will unfold in the game, though it’s merely some CG and not in-game footage. The game is being developed by IllFonic in close partnership with Fox and will launch on the PS4 in 2020.
In it you’ll be able to play as an elite Fireteam with paramilitary operation objectives or hunt everyone else as the Predator.
Here is what Charles Brungardt, IllFonic CEO, had to say:
So how does Predator: Hunting Grounds play? We’re still pretty early in development – the game is due out next year – but I can give you some initial details about this competitive online multiplayer experience.
For starters, we’re big fans of asymmetrical multiplayer experiences, and we’re building off our past successes in a whole new way with Predator: Hunting Grounds.
One group of players will control members of an elite Fireteam who pack state-of-the-art conventional firepower, from shotguns and SMGs to sniper rifles and more.
Meanwhile, one player will control the Predator: a stealthy, acrobatic killing machine bristling with exotic alien technology such as the infamous Plasmacaster.
As the Fireteam attempt to carry out paramilitary missions – annihilating bad guys and recovering important items – the Predator will be closing in, using its advanced vision mode to track and ambush its prey.
Are you thinking what we’re thinking? Do we even say the words? It’s sounding very much like the game Evolve was trying to be, it’s just that this particular game has a huge license attached to it. It might just work.
Here is the reveal trailer: