If Wolfenstein: Youngblood was not on your radar yet, this might just grab your attention. MachineGames collaborated with Arkane Studios, and that signature level design of Dishonored will be in Youngblood.
Executive producer Jerk Gustafsson has been discussing the upcoming game and what working with Arkane means for the next Nazi-killing simulator.
“I think players will see a lot of similarities to level design in the Dishonored games, so in that sense it can be a little bit different as an experience but it can be for the benefit of the game, especially when it comes to finding different ways of approaching a combat scenario or a mission in general.”
“The open-ended structure and co-op aspect has made it a little more difficult when it comes to the narrative. We do think we have a strong story, but it’s quite different from what we have done before; it’s a little bit lighter, not only in tone but also when it comes to the amount of content, and I think that’s the big change when it comes to previous titles: the campaign is a bit shorter but the amount of gameplay time is greater.”
If reading that makes you worry that perhaps this is a shorter game, Gustafsson had this to say: “Players will be able to stay in the game for a long time. We’ll add additional side-missions and new challenges once the campaign is completed. There’s a lot more activities and side-missions that you can do in Wolfenstein: Youngblood than in previous Wolfenstein games.”
Wolfenstein: Youngblood is a co-op shooter where players are put in the shoes of BJ Blazkowicz’s twin daughters, playing with a friend or letting AI control one of the pair.