Oddworld Soulstorm brings crafting and looting to the uprising

Many us look back fondly at our first introduction to our favourite Oddworld character, Abe. However, you may be surprised to find out that Abe’s Odyssey was released more than 20 years ago. Happily, many were able to revisit (or try out for the first time) this great game recently when the New ‘n’ Tasty remake of this game was released in 2014. And now just yesterday, we got our first full teaser trailer (after the previously released GDC footage) for the new game: Oddworld: Soulstorm, due out in 2020.

Soulstorm aims to reboot the somewhat disappointing original sequel: Abe’s Exoddus. A fresh take on the game is undoubtedly welcome. But, what you may not know is that the Oddworld series was originally planned as a ‘quintology’. Originally, this 5-game saga aimed to not only be fun and challenging puzzle platformers but also serve as a kind of hyperbolic commentary on the social and political climate we live in. Robert Purchese, writing for Eurogamer, really does a good job delving into this vision in his article discussing the new game. He specifically explains how Oddworld’s creator Lorne Lanning’s lofty ideology was somewhat derailed due to a rushed 9-month release for the sequel. The in-depth breakdown is well worth a read.

In case that’s not your thing though, you’ll no doubt still enjoy the trailer. The new visuals look pretty great and seemingly maintain the feel of the originals. And Purchese, who had the game demoed to him, also comments on the use of ‘2.9D’. This creates a mostly side-scrolling platformer with various detailed depth elements attached. You can also expect updated environmental-destruction physics as well as new crafting and inventory systems. All-in-all it is sure to have fans excited for next year’s game.

Nintendo Nerd, sharing my love of Mario with the world one pixel at a time.

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