World of Warcraft Classic launches this year, a testament to Blizzard trying to please a fanbase that wants a return to something they enjoyed over a decade ago. But why is Classic such a powerful thing, why is there this desire to go back in time to how things were before? What challenges lie in working with old code and things that have changed so much after years upon years of patches?
At the WoW Summit, I sat down with two Lead Software Engineers, Brian Birmingham and Patrick Dawson, to chat about what it means to them to be working on a project like this and how so many people have a story connected to the beginning of World of Warcraft, where some great friendships were made, and memories were created. WoW Classic is a passion project, and I could hear it in every story its developers told me, on and off camera.
Oh, and if you enjoy stories about gaming at work or organising a PVP group to wipe out your boss on his way to raid, both Birmingham and Dawson have a treat for you.