If you enjoyed the experience of Ghost Recon Wildlands and want to ramp things up, then a new gameplay mode just went live to test your skills.
Called Mercenaries, this is an eight-player free-for-all, where all eight players work to complete objectives before getting to the helicopter for extraction.
When you start you have no ranged weapons or gear and it is up to you to find and kill your way to some nice loot. Then it is a race to activate radio transmitters all over the map. The first player to activate three transmitters will call in extraction, giving away the location on the map. At this point, it is a race as everyone tries to fill their extraction gauge to board the chopper. The first one on wins.
Ghost Recon Wildlands – Mercenaries
- Looting for Gear: Players start the game just with a melee weapon and will need to find the best gear, weapons and consumables to fight the Unidad forces and enemy players. If a player dies, they will lose all of the loot gathered and start at square one when they respawn.
- Armour: Mercenaries mode will feature a new health and armour system. Based on the gear players pick up, an armour bar will appear. This bar will absorb a percentage of damage based on the penetration capability of the opponent’s weapon.
- Health: If players are hit by a weapon that deals penetration damage, they will bleed and gradually lose a percentage of their health. If they are injured, they will be able to loot three different types of healing items to get back into fighting shape: medikits, bandages and syringes.
- Destructible Doors: Destructible doors can be opened with CQC, behind which players may find intel, loot, or cover to aid them in their fight. Players will need to think tactically about when to use this as opponents will be able to hear the breaking doors if they are close by.