Amplitude reveals Humankind, a turn-based strategy about rewriting history

Announced at Gamescom 2019, Humankind is a turn-based strategy that sees players recreate history to their own whims and needs. Starting some 12,000 years in the past, players will begin with a group of humans just about to leave the Stone Age.

Humankind is a new turn-based strategy game from Amplitude Studios (Endless Legend, Endless Space) that is about reimagining the progress of humanity over from Neolithic to the modern era. Pick from 60 “historical cultures from across the heritage of humanity” and combine and evolve them as you play, which the studio says means there are one million civilisations waiting to be played by mixing the various layers.

The choices you make while playing will change the game’s world and add to the story that you are creating. You will also be concerned about how your choices generate fame, as the civilisation with the highest fame wins.

The usual grand strategy fare, like picking the correct location to settle and placing units in favourable terrain, will factor into building amazing cities that the enemy can’t break with siege. Humankind also has people and events from history, wonders of the world and research trees to improve your civilisation through science. Shhh, nobody tell Sid Meier’s Civilization.

So far there is no specific release date besides 2020.

If it has the letters RPG in it, I am there. Still battling with balancing trying to play every single game that grabs my interest, getting 100% in a JRPG, and devoting time to my second home in Azeroth.

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