One big difference between Xbox and PlayStation this generation has been the focus on VR. Sony went ahead with PSVR which became rather successful and has a large line-up of some incredible games while Xbox has absolutely nothing. It’s odd that a company as gigantic as Microsoft has no inclination to push VR even if they do already dabble in AR with their HoloLens technology. But the reason for the lack of VR might come down to you. Yes, you.
If you’re an Xbox gamer, that is. Phil Spencer did an interview with Stevivor where they talked about Microsoft’s stance on VR and Spencer said, “I have some issues with VR — it’s isolating and I think of games as a communal, kind of together experience. We’re responding to what our customers are asking for and… nobody’s asking for VR.” And he continued with, “The vast majority of our customers know if they want a VR experience, there’s places to go get those. We see the volumes of those on PC and other places.”
While it may be true that there isn’t a massive demand for VR on Xbox, the fact is that people still don’t know much about the technology. It’s not readily accessible and most laymen haven’t had the chance to even try it, so obviously there wouldn’t be much of a demand for it.
Spencer also said “nobody’s selling millions and millions of VR units” which might be the crux of this whole thing. There isn’t much profit to be had with emerging technology and the smart way to do it is to let other places lead the charge and face all the growing pains while you quietly sit back and evaluate its performance. Spencer is very dismissive of VR, yet I firmly believe that it’s one of the best ways to experience gaming right now and with the release of Half-Life: Alyx, the mainstream might finally pay attention to the technology.