The Last of Us: Part 2 job listing mentions PC, DX12 experience

Naughty Dog, the developer of mainly PS4 exclusives, has a job listing that is looking for someone with experience in the PC programming world.

The position advertised is a graphics programmer for a role attached to The Last of Us: Part 2. The applicant will end up joining Naughty Dog’s rendering team, where they will need a “thorough understanding of current GPU architectures” such as Nvidia, DirectX12 and Vulkan.

The listing also wants console programming experience and lists APIs and a GPU that aren’t found in any PlayStation console. Here are the job requirements:

Bachelor’s Degree in Computer Science or equivalent work experience
Strong math skills with an emphasis in 3D math
strong knowledge of C and C++ programming languages
Thorough understanding of current GPU architectures (AMD GCN, NVIDIA CUDA)
Experience with DirectX12, Vulkan or other modern graphics or compute APIs
Experience with HLSL/GLSL or other equivalent shader languages
Console or PC programming experience
Passion for playing and developing exceptional games

The Last of Us: Part 2 currently (we are watching you, 2020!) has a May 2020 release window, so whatever this is for, it is in the future. Perhaps we will see The Last of US: Part 2 on PC after it hits PS5.

If it has the letters RPG in it, I am there. Still battling with balancing trying to play every single game that grabs my interest, getting 100% in a JRPG, and devoting time to my second home in Azeroth.

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