Internet bandwidth is a finite commodity with only so much of it available across the globe at the moment, and with everyone staying and working from home, some sacrifices need to be made to make sure it stays available for anyone. Last week, Netflix announced that they will be cutting the streaming bitrate across Europe in order to help preserve bandwidth, while Google said all streaming will default to SD.
Now Sony boss Jim Ryan announced via the PlayStation blog that PSN will also be limiting bandwidth in order to help preserve the available bandwidth for everyone.
Playing videogames enables players all over the world to connect with friends and family and enjoy much-needed entertainment during these uncertain times. Sony Interactive Entertainment is working with internet service providers in Europe to manage download traffic to help preserve access for the entire Internet community. We believe it is important to do our part to address Internet stability concerns as an unprecedented number of people are practicing social distancing and are becoming more reliant on Internet access.
What this means for us here in SA is that things will probably remain as is since we do have slower internet on average. If you have a 100Mb or 200Mb fibre line, you might see a difference. Reducing the speeds probably won’t impact multiplayer experiences, as the packets sent are rather small, but downloading games from PSN might be slower than usual.