Noticed bad pings in your game? Riot confirms the latency issues

Playing games in South Africa means that our ping is almost always terrible. Playing a game at 230 ms or so is just something you have to learn to do, while that one person in your group is sitting pretty with a ping of 15ms, and complains if it ever goes above 50.

You might have noticed that for some games, the ping has crawled higher than normal, making your favourite pastime of clicking heads or raiding a bit more tricky. No, you aren’t imagining this. A lot of people out there are battling with higher pings, and game companies are quite aware of the issue.

In a blog update for Valorant, technical director Dave Heironymus discusses the issue being two-fold at Riot. Firstly, ISPs are battling to deal with the increased traffic, so they just route connections any which way. The other issue is that the stay-at-home order means that Riot can’t add new datacentres.

“This is something we’re actively tackling, but continues to be a challenge day over day, especially with much higher than expected traffic.”

So no, it isn’t just in your head, and it isn’t a family member / flat mate causing that tiny increase in ping. It is everyone stuck at home, using the internet to keep sane. Or, you know, surfing YouTube for crazy conspiracy theories to then share in family Whatsapp groups.

If it has the letters RPG in it, I am there. Still battling with balancing trying to play every single game that grabs my interest, getting 100% in a JRPG, and devoting time to my second home in Azeroth.

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