Ubisoft’s Skull & Bones being made into a live service game?

When Assassin’s Creed IV released, many people wondered why Ubisoft didn’t just make an outright Pirate title that focused more on the rather good naval portion of the game. The publisher took that idea to heart, and in 2017 they announced Skull & Bones. It was supposed to be this massive open-world game with naval combat, customisable ships and epic online battles. But we haven’t heard much of it since.

Rumours have now emerged that they’re taking the series in a new direction, with the game possibly going the Free-to-Play with social storytelling route, taking some inspiration from Fortnite. The game will also apparently take on more of a cooperative focus between players rather than just PvP. So it will seemingly be more like an MMO (to some extent) thanks to a persistent game-world that has quests, NPCs and an evolving narrative.

This is an interesting direction for the game to take and it might work, especially if Ubisoft gives it the attention it needs and provide the type of support they often give to their games. As there’s a lot of speculation going on at the moment, for now, most of this remains rumours and possible ‘insider information’. Hopefully, we’ll learn something more concrete in the not too distant future.

Source: VGC

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