Respawn refuses to crunch for Apex Legends

In an industry notorious for its crunch, every now and then a developer will take a stand against the practice. In this case, it is Respawn Entertainment making sure developers don’t crunch for Apex Legends, even if players accuse the studio of being “extremely slow” with new updates to the free-to-play game.

Chad Grenier replied to one such comment in an AMA on Reddit. “We also refuse to crunch the team, so we’ll probably be slower at making content than if we worked 15 hour days but that’s just not something we’re willing to do.”

“We have nearly doubled our team size since launch to accommodate the content demands, so we’re really trying to bring you quality content at a healthy pace.”

This isn’t the first time that Respawn has spoken about crunch, and how the health and wellbeing of the developers was more important than getting content updates out a little quicker.

If it has the letters RPG in it, I am there. Still battling with balancing trying to play every single game that grabs my interest, getting 100% in a JRPG, and devoting time to my second home in Azeroth.

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