Overwatch 2 didn’t even make it into the BlizzConline opening ceremony, and while there wasn’t an exciting release date, a whole load of new gameplay was showcased during the weekend.
Two new maps were revealed, with Rome and New York joining the mix, and the team discusses character reworks, new enemy archetypes, new weapons, hero missions and more.
If you are interested in how the team has updated everything from cloth physics and look, to the way enemies respond to damage to make the player feel more like a superhero, see Sojourn’s railgun in action or just to see the new scary puller unit in action, give the video a watch.
The team wants everyone to know that this is a sequel, and not some bolt-on. Jeff Kaplan said: “We really want Overwatch 2 to feel like the next evolution, a true sequel to the first game, not an add-on. It’s not a small part, it’s not an extension of the original game. This is an evolution and a replacement to the original game, and I think it’s exciting.”