Last week, there were several rumbles on the internet about Days Gone and it is looking like there are no plans for a Days Gone 2. As a result, creative director and writer John Garvin has been invited to discuss his feelings on the topic.
Speaking on David Gaffe’s podcast, Garvin feels that sequels are driven by initial sales. “If you love a game, buy it at fucking full price. I can’t tell you how many times I’ve seen gamers say ‘yeah, I got that on sale, I got it through PS Plus, whatever’.
“It’s like, God of War got whatever number millions of sales at launch and, you know, Days Gone didn’t. I’m just speaking for me personally as a developer, I don’t work for Sony, I don’t know what the numbers are.”
“So I think the uptick in engagement with the game is not as important as, did you buy the game at full price? Because if you did, then that’s supporting the developers directly.”
Days Gone got a mixed reception with critics, with our review discussing the many aspects that you either love or hate about the game, including a scumbag protagonist.
I’m also still trying to work out how you know you love a game so that you can buy it at full price. Love at first trailer, maybe?