Less menial tasks and more time being a champion.
Does Sony need an answer to Microsoft's big feature?
Talking about the zones, the pacing of the story, bringing in ray tracing and more.
Peering through the veil.
Finding inspiration in history, which is sometimes weirder than fiction.
Designing sets and paying homage to the Old Gods.
How card buckets work and managing randomness in the next new mode.
Creating a world worth exploring, with homages to older AC games.
Pillage, plunder and fight a healthier variety of enemy types.