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Thread: Cyberpunk 2077

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    Cyberpunk 2077 "Much Greater" in Magnitude Than The Witcher, Dev Says

    Speaking today during The Witcher developer CD Projekt Red's latest earnings briefing, management discussed upcoming RPG Cyberpunk 2077 and did not hold back in their enthusiasm for it. According to DualShockers, studio head Adam Badowski said The Witcher 3: Wild Hunt raised the bar, meaning Cyberpunk 2077 needs to be "even better, even bigger, even more revolutionary" than what the company originally set out to do.

    Badowski said the game is still "a long ways away" from launch, and further stressed that CD Projekt Red still has "a lot of work to do" to make it a "truly outstanding game."



    The executive went on to say that Cyberpunk 2077 is a "huge game" that has a magnitude "much greater" than The Witcher series. Overall, CD Projekt Red has "amazingly large ambitions" for this game.

    To reach this goal, CD Projekt president Adam Kicinski said the studio plans to at least double its headcount, which currently stands at around 400 people. Not all will work on Cyberpunk 2077, of course, as the team members will be split into four distinct groups, some of which will "penetrate new gaming segments," he said.

    Cyberpunk 2077 was first announced in October 2012. There have been conflicting reports about when it will launch. One said the role-playing game, developed with the help of board game designer Mike Pondsmith, is not coming until 2017 at the earliest; another, more recent report claimed the title may launch at the end of 2016. The former appears to be true, as CD Projekt said today in its earnings briefing that the game is scheduled to arrive sometime in the 2017-2021 window.

    At the end of 2015, Kicinski alluded to the growing ambition of Cyberpunk 2077 and said it needs to be "even more successful."

    "The project is even more ambitious than we first planned (...) we need to create a game that will be even more successful," he said on Polish TV station. "We have a long way ahead of us to reach the biggest commercial successes in the world."

    At the time, Kicinski went on to say that The Witcher 3: Wild Hunt was a big success with 6 million copies sold against an $81 million budget. The game was a "good investment," according to CD Projekt Red management, but at the same time, The Witcher 3 was not a worldwide chart-topper for the full year.

    "Sure, many people consider The Witcher 3 to be the best game in the world [in 2015], but this is not a game that broke any sales record," he explained.

    Cyberpunk 2077 puts players into a "dark future" in 2077 where advanced technologies have become "both the salvation and the curse of humanity." The game promises a nonlinear story designed for "mature" players and is set in the metropolis of Night City. It was also revealed that Cyberpunk 2077 will feature sandbox elements, though this has not been specified.

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    CD Projekt RED Overhauling Dev Tools Before Official Work Begins

    Cyberpunk 2077 is one of those titles that gamers are going crazy for , even though a lot hasn’t happened with the game yet. Developer CD Projekt RED, best known for it's work with The Witcher franchise , is gearing up to begin serious production . According to one team member who spoke with iDigitalTimes at PAX East 2016, enthusiasm for the project is making it easy to say goodbye to The Witcher franchise and it's hero, Geralt, who will see his final adventure in the release of the upcoming Blood And Wine DLC.

    “To be honest, the politically correct answer is yes, it is sad [to finish Geralt’s story]. But the truth is that everyone is so insanely pumped about working on the next project, Cyberpunk 2077 ,” said Jose Teixeira, a visual effects artist for CD Projekt RED. “We could’ve made a million expansions for The Witcher because there’s so many stories in that world but everyone is crazy excited about Cyberpunk 2077. ”

    Cyberpunk 2077 is very, very early in it's development cycle and CD Projekt RED hasn’t said much about what fans can expect. Although the little bits of info they have shared have been met with a huge response that Teixeira says is unlike the trajectory of The Witcher franchise.



    “There is a difference between how games like this reach a general audience. With The Witcher it was a snowball effect and there was this core of hardcore gamers that knew about The Witcher and they passed the word along. It was a very slow process,” he said. “With Cyberpunk 2077 all they did was this little mood trailer and it just went insane. It was like an avalanche of interest immediately. It clicks with people instantly and it does the exact same thing with me.”

    In order to deliver on the already high expectations for the game, CD Projekt RED is first going to improve the software used in-house to make the game. Teixeira explained that developing The Witcher 3 was such a long and involved process that the team kept notes along the way of the tools they want to make things easier.

    “The most important thing that’s happening at the moment is that the programmers are taking the feedback we gave them from working on The Witcher . As cliche as it sounds it was a big learning experience,” he said, explaining that by the end of the development everyone had a list of features they wanted for new dev tools. “The programmers are updating our software quite drastically.”

    This includes a brand new visual effects editor, which Teixeira is very excited about. He admits that he’s got a little more enthusiasm for the upcoming project than he did for The Witcher 3 . For him, Cyberpunk 2077 represents a chance to explore a genre he finds more interesting.

    “I immensely appreciate medieval fantasy games,” he said. “ But I don’t know what it is about Cyberpunk 2077 but it just clicks. There’s something about this game that just clicks with me and I’m really happy to be working on it.”

    Cyberpunk 2077 is scheduled for release sometime in the next four years , so don’t hold your breath for any big announcements in the near future.

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    Cyberpunk 2077 Is More Ambitious Than Witcher "On Every Single Front"
    Plus, CD Projekt Red says it is following the Rockstar Games model.



    CD Projekt Red has yet again spoken up to talk about the "ambitious" nature of its upcoming RPG, Cyberpunk 2077. In an interview with GI.biz, CEO Marcin Iwinski says the massive success of The Witcher 3: Wild Hunt (it's shipped around 10 million copies) gives the developer more resources and opportunity to go even bigger with Cyberpunk 2077.

    The game will be "more ambitious on every single front, in the development and on the marketing side," Iwinski said.

    In March, CD Projekt Red's Adam Badowski described Cyberpunk 2077 as being "even better, even bigger, even more revolutionary" than The Witcher. At the time, he described the mysterious title as a "huge game" that has a magnitude "much greater" than The Witcher series.

    Overall, CD Projekt Red has "amazingly large ambitions" for this game. To support its grand vision for Cyberpunk 2077, CD Projekt Red president Adam Kicinski said during an earnings presentation last month that the studio plans to at least double its headcount, which currently stands at around 400 people.

    Not all will work on Cyberpunk 2077, of course, as the team members will be split into four distinct groups, some of which will "penetrate new gaming segments," he said.

    Cyberpunk 2077 puts players into a "dark future" in 2077 where advanced technologies have become "both the salvation and the curse of humanity." The game promises a nonlinear story designed for "mature" players and is set in the metropolis of Night City. It was also revealed that Cyberpunk 2077 will feature sandbox elements, though this has not been specified.

    Although The Witcher 3 was a smash hit, it didn't end up in the top ten sales chart for 2015. Alluding to CD Projekt Red's ambitions for Cyberpunk 2077, Kicinski said last year, "Sure, many people consider The Witcher 3 to be the best game in the world [in 2015], but this is not a game that broke any sales record."

    Also in the GI.biz interview, Iwinski talked about how CD Projekt Red is modeling itself after Grand Theft Auto and Red Dead Redemption developer Rockstar Games. That studio's games are often highly regarded, even if it takes a long time for them to come out. CD Projekt Red sees itself on a similar patch.

    "For us, it's never about money," Iwinski said. "Yes, we deliver results, but we always explain to our investors that we have a long-term perspective. They shouldn't expect us to annualise, or suddenly start releasing games just because there's a business opportunity. Fundamentally, The Witcher 3 has proven that... and right now, we have a lot of credit, so we should use that and take the time to make Cyberpunk something really meaningful for the whole industry. It has to reach the next quality bar, and I'm not talking just for us, but for the market.

    "If we look at our role models, what Rockstar is doing is amazing. It's not like, 'We have to ship a game or we may not hit our financial goals.' It's, 'Here's GTA V, and by the way, it's the best game ever made.' We're all looking forward to Red Dead Redemption 2, because you know they'll show something and you'll be like, 'Oh my god.'"

    Cyberpunk 2077 is due to arrive sometime in the 2017-2021 window. Platforms have not been announced, but Xbox One, PlayStation 4, and PC would appear to be likely candidates.

    You can read the full GI.biz interview here.

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    Cyberpunk 2077 May Feature Driving/Flying Vehicles
    There could also be vehicle combat, according to newly spotted job ads.

    Cyberpunk 2077, the next major RPG from The Witcher studio CD Projekt Red, may feature vehicles, if newly discovered job ads are any indication.

    The Polish studio is looking for a vehicle gameplay programmer to "create the whole architecture of vehicle-related code and the physics of driving / flying in those vehicles."



    This isn't the only vehicle-related job ad for Cyberpunk 2077, as CD Projekt Red is also hiring a vehicle gameplay designer to "create compelling vehicle-based gameplay." This includes but is not limited to vehicle handling and controls, vehicle combat, and "relevant vehicle-based AI systems."

    Another requisition also mentions vehicles; a successful candidate for a concept artist position will create technical concepts for vehicles, machines, and weapons, according to the post.

    CD Projekt Red appears to be on a hiring spree for Cyberpunk 2077, as it has more than 60 open positions for the game posted on its careers website. Jobs are located at the studio's main HQ in Warsaw as well as Krakow. The vehicle-related posts were discovered by All Games Delta and CGMagOnline (via GameZone).

    Cyberpunk 2077 is scheduled to launch sometime in the 2017-2021 window. Don't expect to see more of it until CD Projekt Red can prepare an impressive showcase for it.

    "Right now it's the end of talking about Cyberpunk until we can go out there and show stuff and say, 'Hey, here it is,' because that's how we do games," CD Projekt Red co-founder Marcin Iwinski said. "There is too much talking about what it possibly could be, and how big, and...

    "When we show it, we should show it and explain it. So I'm going to have people not read anything about Cyberpunk probably for the next... time, whatever the time will be."

    The game is set in a dystopian future and is being made in partnership with Cyberpunk RPG designer Mike Pondsmith. Platforms have not been announced, but PS4, Xbox One, and PC seem likely.

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    CD Projekt CEO reveals new details about future games

    Polish website StrefaInwestorow.pl recently had an interview with CD Projekt CEO Adam Kiciński. By now it is available only in Polish.

    https://strefainwestorow.pl/artykuly...nski-cdprojekt

    During the interview, Kiciński revealed new details about CDPR future games:

    - CDP want to continue releasing top games in the industry with the best quality.
    - They consider each entry in The Witcher series as a major milestone in their history.

    Potential future games set in The Witcher world

    - CDP RED doesn't have any plans regarding The Witcher 4, they envisioned it as a trilogy and TW3 was a definitive end to the series.
    - Kiciński also said that they still have rights to the IP and they will probably return to do some different titles set in The Witcher world in the future. He said that both fans and investors won't forgive them if they abandon the franchise.

    Cyberpunk 2077

    - Game is supposed to be much bigger in scope than The Witcher 3.
    - They hope that Cyberpunk will manage to set quality bar even higher and become even more successful than TW3.
    - Cyberpunk has already been confirmed to have an online component in the past. When Kiciński was asked about multiplayer, he was very coy and he didn't really confirmed it or deny it.
    - The Cyperpunk team is happy with a currentshape of the game, they are very anxious to finally show it to the world.

    Gwent

    - Gwent is considered as strategic project, it is designed as a Game as a Service.
    - During development they learned a lot about creating titles with multiplayer component.
    - Gwent was always supposed to be deeply integrated with GOG Galaxy not only on PC, but onother platforms as well. Whole game infrastructure is based on tech developed with GOG.
    - It is worth noting that when Kiciński mentioned playing the game on the different platforms he revealed not only current platforms (PC, PS4, Xbox One) but also mentioned playing Gwent on "other future platforms as well".
    - Kiciński said that Gwent is still in very early stage of development, they have big plans about ongoing support of this title.
    - Gwent team spent most of 2017 on balancing the gameplay, they plan to introduce new features in early 2018.
    - CDPR has some bigger marketing plans for Gwent in 2018.

    ---

    Looks like Cyberpunk 2077 might just be at the next E3

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    Sounds Like Online Functionality Will Be a Big Part of Cyberpunk 2077
    CD Projekt CEO calls it "necessary"



    "Online is necessary, or very recommended if you wish to achieve a long-term success." These are the words of CD Projekt CEO Adam Kicinski after being asked about Cyberpunk 2077 and how online functionality will be incorporated into the studio's next big project.

    Although we've known for some time that Cyberpunk 2077 will have an online element, or elements, we're still waiting on concrete details. Nevertheless, Kicinski's comments to Polish business site Strefa Inwestorow suggest that some form of online functionality is going to play a significant role in defining the game.

    To a large degree, Cyberpunk 2077 remains an enigma. We've seen nothing tangible of the title since its first and only trailer, which was revealed all the way back in 2013. Here's hoping that we hear more about the project soon, because we've got plenty of questions.

    [via strefainwestorow.pl, rpgsite.net]

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    That's big news. But it means even longer development process. I have faith in CD Projekt though.

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    CD Projekt sent us a private response - here’s what it said



    Polish game makers CD Projekt, the guys behind The Witcher series, have responded to our recent video about the upcoming Cyberpunk 2077 and how the company wants it to be “commercially even more significant.” Here’s what they said.

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    43 CD Projekt Red Developers Speak Out About Cyberpunk 2077 Development & Working Conditions


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